(April 10th 2015)
Blog: Job Application
So last week was my Cartoon Hangover pitch and, as expected, still no green light. I do however feel I’m getting closer in as much as they’ve only green lit one pitch so far and they’re going to be looking for shorts through to summer so I’ve got plenty more time to pester them. Also they didn’t seem to have as much feedback for me this time and my in script banter isn’t too generic anymore.
So the feedback I got was that the stakes for the story weren’t high enough and a lot of the dialogue, although not generic, was there for the sake of it and doesn’t really tell us anything about the characters or how they’re feeling. Also their roles weren’t particularly clear. The example I was given was The Marvelous Misadventures of Flapjack, you can immediately tell who’s in charge and what kind of working relationship they have.
In conclusion they told me something interesting about the difference between a character driven pilot and a premise driven pilot. Stuff that starts on characters meeting for the first time or being introduced to their fantastical world are better for selling people on a premise (e.g. Fairly Odd Parents, My Life as a Teenage Robot, Chalk Zone) where as pilots that are more of a day in the life story are better suited for selling an audience on characters (Adventure time, Fanboy and Chum Chum, Bee and... Well I guess technically Bee and Puppycat kinda does both of them). I may be over simplifying but, it still seems like an okay rule of thumb.
Who’s got the chalk?
Made by Sean
... and subsequently butchered by Me.